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3D

As 3D understanding is something essential for a concept artist: it let me gain a certain level of immediacy when I'm creating 2D-complex compositions, perspectives, lightings. Plus, I want to create a direct link between my figure and the figure of a 3D modeler, next to me in the production pipeline position

Zbrush sculpt “Mech-CD01, The City Destroyer" - @ BigRock school, master Art

Zbrush sculpt “Mech-CD01, The City Destroyer" - @ BigRock school, master Art

Zbrush sculpt “Mech-CD01” Material test - @ BigRock school, master Art

Zbrush sculpt “Mech-CD01” Material test - @ BigRock school, master Art

Zbrush sculpt “Mech-CD01” - Final personal choice - @ BigRock school, master Art

Zbrush sculpt “Mech-CD01” - Final personal choice - @ BigRock school, master Art

Zbrush sculpt “Infernal Lady Faun” 1 - @ BigRock school, master Art

Zbrush sculpt “Infernal Lady Faun” 1 - @ BigRock school, master Art

Zbrush sculpt “Infernal Lady Faun” 2 - @ BigRock school, master Art

Zbrush sculpt “Infernal Lady Faun” 2 - @ BigRock school, master Art

Sculpt for JI.GO.MO. project designed by me and referred to the "Tales of Jiraiya the Gallant" Japanese story - Zbrush

Sculpt for JI.GO.MO. project designed by me and referred to the "Tales of Jiraiya the Gallant" Japanese story - Zbrush

Wooden floor + Bucket - Stylized realism training - Nomad sculpt App

Wooden floor + Bucket - Stylized realism training - Nomad sculpt App

Stone Pavement training - Nomad sculpt App

Stone Pavement training - Nomad sculpt App

Interior lighting rendering - Cinema4D (Physical)
The model is made building the scene, adding pre-builded furniture models in 40%-60% building-relation respectively

Interior lighting rendering - Cinema4D (Physical)
The model is made building the scene, adding pre-builded furniture models in 40%-60% building-relation respectively

Interior lighting + materials rendering - Cinema4D (Physical)
The model is made building the scene, adding pre-builded furniture models in 40%-60% building-relation respectively

Interior lighting + materials rendering - Cinema4D (Physical)
The model is made building the scene, adding pre-builded furniture models in 40%-60% building-relation respectively